Template:Combat Mechanics: Difference between revisions
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|name = Mechanics |
|name = Combat Mechanics |
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|title = Mechanics |
|title = Combat Mechanics |
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|gtitle1 = |
|gtitle1 = [[Combat]] |
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|group1 = |
|group1 = |
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* [[ |
* [[Attack range]] |
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* [[ |
* [[Attack speed]] |
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* [[ |
* [[Auto Retaliate]] |
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⚫ | |||
* [[Combat triangle]] |
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|gtype2 = subgroup |
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* [[Special attacks]] |
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* [[Magical melee]] |
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* [[Magical ranged]] |
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* [[Ranged magic]] |
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|group2 = |
|group2 = |
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* [[Maximum magic hit]] |
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* [[Maximum melee hit]] |
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|subgroup = yes |
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* [[Maximum ranged hit]] |
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|group1 = |
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* [[Monster maximum hit]] |
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* {{ilink|Jagex Launcher|size=32}} |
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|gtitle3 = Damage per second |
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* {{ilink|New Official Client|pic=Steam client icon|type=jpg|txt=Desktop}} |
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* {{ilink|Old School RuneScape Mobile|size=32|txt=Mobile}} |
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|gtitle2 = Third-party |
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|group2 = |
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* {{ilink|RuneLite|size=32|pic=RuneLite icon}} |
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* {{ilink|HDOS|size=32|pic=HDOS icon}} |
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|gtitle3 = Discontinued |
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|group3 = |
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* {{ilink|OSBuddy|size=32|pic=OSBuddy icon}} |
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* {{ilink|Java Client|size=32|pic=Old School RuneScape client icon (Windows)|txt=Java}} |
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}} |
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|gtitle3 = Performance |
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|group3 = |
|group3 = |
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* [[ |
* [[Damage per second/Melee]] |
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* [[ |
* [[Damage per second/Ranged]] |
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* [[ |
* [[Damage per second/Magic]] |
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⚫ | |||
⚫ | |||
⚫ | |||
* [[Aggressiveness]] |
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* [[Player identification number]] |
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* [[Buffs]] |
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⚫ | |||
* [[Elemental weakness]] |
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* [[ |
* [[Flinching]] |
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* [[ |
* [[Hit delay]] |
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* [[ |
* [[Retaliation]] |
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* [[ |
* [[Retreat]] |
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* [[ |
* [[Safespot]] |
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* [[Spawning]] |
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⚫ | |||
* [[Successful hit]] |
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* [[Maximum damage cap]] |
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* [[Tolerance]] |
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* [[Wander radius]] |
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* [[PJ timer]] |
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* [[Red-X]] |
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|group5 = |
|group5 = |
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* [[ |
* [[Single-way combat]] |
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* [[Multicombat area]] |
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* [[Graphical updates]] <sup>([[Graphical updates (historical)|Historical]])</sup> |
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* [[Singles-plus combat]] |
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|gtitle6 = Servers |
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* [[Player killing]] |
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|group6 = |
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⚫ | |||
* [[Ping (Server)|Ping]] |
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⚫ | |||
}}{{Ctg|Mechanics}} |
}}{{Ctg|Mechanics}} |
Latest revision as of 11:33, 17 October 2024
Combat | |
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Maximum hit | |
Damage per second | |
Mechanics | |
Other |