Serpentine helm: Difference between revisions

 
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==Charging==
The helmet is charged with [[Zulrah's scales]], it can be charged with an unlimited amount of scales. It cannot be equipped if it is uncharged, except when it's fully degraded while equipped. In its uncharged form it retains the negative bonuses, but loses all positive bonuses and passive effects. Similar to [[barrows]] armour, theThe helmet will immediately use 10 scales when the player enters combat and will use another 10 if the player is still in combat after 90 ticks (54 seconds) have passed.
 
When uncharging, players will retrieve all the unused scales that were stored in the helm back to their inventory.