Template:Infobox Monster

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Template:Infobox Monster
? (edit)
Combat level? (edit)
Examine? (edit)
Combat info
Max hit? (edit)
Aggressive? (edit)
Poisonous? (edit)
Attack style? (edit)
Attack speed? (edit)
Combat stats
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Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
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Melee defence
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Magic defence
No elemental weakness
? (edit)No elemental weakness
Ranged defence
LightStandardHeavy
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Immunities
Poison? (edit)
Venom? (edit)
Advanced data
Monster ID? (edit)
Template documentation
This documentation is transcluded from Template:Infobox Monster/doc. [edit] [history] [purge]
Template:Infobox Monster invokes function main in Module:Infobox Monster using Lua.


Standard infobox parameters

This infobox uses Module:Infobox, which provides a number of standard parameters.

Versioning

This infobox supports switching between multiple versions. Each version needs to have a name defined in a parameter called version#, numbered sequentially starting from 1. For all parameters that have different values, a number can be appended to the end of each parameter name to define the value for each version. Parameters without a version number will be shared between all versions.

For example, if the name of version 2 is called "Bob", you should define |name2 = Bob.

Linking

You can link to a page and have an alternative infobox appear by using a hash value, as if you were linking to a section. The hash value is the version name, as defined by the relevant version# parameter. For example, to link to the variant of a switch infobox with |version3 = Quest, you can use [[Example#Quest]].

Alternative versions are not visible or accessible when Javascript is disabled.

defver

If defver is defined, the infobox will switch to the specified version when the page is loaded. For example, |defver = 4 will automatically select the 4th infobox version.

smwname

This overrides the name of the Semantic MediaWiki subobject that the infobox will set the parameters into. By default, an infobox with multiple versions will save properties into subobjects with the same name as the version name. This parameter only needs to be set if the version name is different from the desired subobject name, or if an unversioned infobox needs to set properties of a specific subobject (for example, when versioned and unversioned infoboxes of different types, like Item and Bonuses, are used on the same page).

This is necessary when a version name would otherwise be an invalid SMW subobject name. The value of smwname is also not permitted to be an invalid subobject name. A subobject name must not violate the following rules:

  • The first 5 characters of the name must not contain a period (.).
  • The name must not be the number zero (0).
  • The name must not be the empty string.


If the infobox does not have multiple versions, SMW properties would normally be set on the page itself. Setting smwname overrides this default behaviour and the properties will be only be set to the specified subobjects and not the page itself.

Multiple subobjects can be specified by separating the subobject names with the broken bar character (¦). The properties will be set in all of the subobjects specified.

For example, if the infobox has |version2 = H.A.M. member, this would cause an invalid subobject name due to having a period within the first 5 characters. The infobox should therefore override the smwname using |smwname2 = HAM member or something similar.

Suppressing SMW

Setting |smw = No will suppress all SMW output for the infobox.

Setting |smwX = No will suppress all SMW output for version number X.

__dump__

This parameter is used only for debugging an infobox. If __dump__ is present with any value then a string version of the infobox object is dumped to the page, rather than displaying the infobox as normal. This should only be used when previewing the page and must never be saved in a mainspace page. Setting this adds Category:Dumping infoboxes to the page.

Specifically, this shows the result at the time the infobox is converted to a string. This will always occur when the module finally returns, but may instead occur earlier in the code. The object is dumped using mw.dumpObject(box). Dumping will not prevent a script error occurring.


Parameters

name

The in-game name of the monster.

image

An image of the monster.

release

Release date of the monster. Should follow the format [[DD Month]] [[YYYY]].

update

Update page that the monster was released with. Do not include brackets ([[ & ]]) or the Update: prefix.

removal

(Optional) Removal date of the monster. Should follow the format [[DD Month]] [[YYYY]].

removalupdate

(Optional) Update page that the monster was removed with. Do not include brackets ([[ & ]]) or the Update: prefix.

aka

(Optional) Other names commonly associated with the monster.

members

Whether or not the monster is a members only monster. Must be the string "yes" or "no".

combat

The monster's level. Must be a number or the string "no".

size

The size of the monster in game squares. If the monster occupies 2x2 game squares, enter the number "2". Will be hidden if the monster is a single game square.

examine

Examine text of the monster.

attributes

(Optional) Monster attributes that apply to the monster. Supports a comma separated list of attribute values. Omit or set to "No" if no attributes apply. Supported attributes are:

  • demon
  • dragon
  • fiery
  • golem
  • icy
  • kalphite
  • leafy
  • penance
  • rat
  • shade
  • spectral
  • undead
  • vampyre1
  • vampyre2
  • vampyre3
  • xerician

xpbonus

(Optional) The bonus experience gained in combat (hitpoints, melee/ranged/magic) from attacking this monster. Express as a number (e.g. 2.5 for 2.5%).

flatarmour

(Optional) The flat armour value for the monster.

max hit

The monster's maximum hit. Comma separated list.

aggressive

Whether or not the monster is aggressive. Must be the string "yes" or "no".

poisonous

Whether or not the monster inflicts poison. Must be a number representing the max hit of the poison, or the string "yes" or "no".

attack style

The attack style of the monster. Comma separated list.

attack speed

The monster's attack speed. Must be a valid attack speed number, or "no".

respawn

(Optional) The respawn time of the monster in ticks.

slaylvl

(Optional) Slayer level required to kill. May be a number or the string "no" if the monster is not assigned.

slayxp

(Optional) Slayer xp from killing the monster. May be a number or the string "no" if the monster is not assigned.

cat

(Optional) Slayer category that the monster falls under for slayer assignments. Comma separated list. Omit if not assigned.

assignedby

(Optional) List of Slayer Masters that can assign the monster. Comma separated list. Omit or set to "No" if not assigned. Supported Slayer Masters are:

  • turael
  • spria
  • krystilia
  • mazchna
  • vannaka
  • chaeldar
  • konar
  • nieve
  • steve
  • duradel

hitpoints

The monster's hitpoints. Must be a number.

att

The monster's attack level. Must be a number.

str

The monster's strength level. Must be a number.

def

The monster's defence level. Must be a number.

mage

The monster's magic level. Must be a number.

range

The monster's ranged level. Must be a number.

attbns

The monster's attack bonus. Must be a number.

strbns

The monster's strength bonus. Must be a number.

amagic

The monster's magic attack bonus. Must be a number.

mbns

The monster's magic strength bonus. Must be a number.

arange

The monster's ranged attack bonus. Must be a number.

rngbns

The monster's ranged strength bonus. Must be a number.

dstab

The monster's stab defence bonus. Must be a number.

dslash

The monster's slash defence bonus. Must be a number.

dcrush

The monster's crush defence bonus. Must be a number.

dmagic

The monster's magic defence bonus. Must be a number.

dlight

The monster's light ranged defence bonus. Must be a number.

dstandard

The monster's standard ranged defence bonus. Must be a number.

dheavy

The monster's heavy ranged defence bonus. Must be a number.

elementalweaknesstype

(Optional) What elemental type of spell the monster is weak to. Must be the string "air", "water", "earth", or "fire".

elementalweaknesspercent

(Optional) The amount of elemental weakness percentage. Must be a number.

immunepoison

Whether or not the monster is immune to poison. Must be the string "yes", "no", or "smoke" if the monster can only be poisoned by smoke spells.

immunevenom

Whether or not the monster is immune to venom. Must be the string "yes", "no", or "poison" if the monster becomes poisoned instead of envenomed.

immunecannon

(Optional) Whether or not the monster is immune to cannons. Must be the string "yes" or "no".

immunethrall

(Optional) Whether or not the monster is immune to thralls. Must be the string "yes" or "no".

freezeresistance

(Optional) The amount of freeze resistance percentage. Must be a number.

id

The monster's internal game ID. Must be a number.

dropversion

(Optional) A name representing which drop tables are associated with this monster. Should be defined if (i.) multiple infobox versions should be grouped when displaying a single drop table, or (ii.) a drop table does not apply to all infobox versions. The dropversion is set as the version parameter in Template:DropsTableHead, and is displayed next to the name of the dropping monster in Template:Drop sources.

Quick Copy

{{Infobox Monster
|name = 
|image = 
|release = 
|update = 
|removal = (Optional)
|removalupdate = (Optional)
|aka = (Optional)
|members = 
|combat = 
|size = 
|examine = 
|attributes = (Optional)
|xpbonus = (Optional)
|flatarmour = (Optional)
|max hit = 
|aggressive = 
|poisonous = 
|attack style = 
|attack speed = 
|respawn = (Optional)
|slaylvl = (Optional)
|slayxp = (Optional)
|cat = (Optional)
|assignedby = (Optional)
|hitpoints = 
|att = 
|str = 
|def = 
|mage = 
|range = 
|attbns = 
|strbns = 
|amagic = 
|mbns = 
|arange = 
|rngbns = 
|dstab = 
|dslash = 
|dcrush = 
|dmagic = 
|dlight =
|dstandard =
|dheavy =
|elementalweaknesstype = (Optional)
|elementalweaknesspercent = (Optional)
|immunepoison = 
|immunevenom = 
|immunecannon = (Optional)
|immunethrall = (Optional)
|freezeresistance = (Optional)
|id = 
|dropversion = (Optional)
}}