Template:DetermineRarity

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This is an old revision of this page, as edited by Alex (talk | contribs) at 00:23, 17 October 2024 (Created page with "<includeonly>{{#switch:{{{1}}} |1=Always |{{#ifexpr:1<{{{1}}} and {{{1}}}<25|{{{1}}}|1}}=Common |{{#ifexpr:25<{{{1}}} and {{{1}}}<100|{{{1}}}|1}}=Uncommon |{{#ifexpr:100<{{{1}}} and {{{1}}}<1000|{{{1}}}|1}}=Rare |{{#ifexpr:{{{1}}}>=1000|{{{1}}}|1}}=Very rare |Varies}}</includeonly><noinclude>{{/doc}}</noinclude>"). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

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Template documentation
This documentation is transcluded from Template:DetermineRarity/doc. [edit] [history] [purge]

Prints "Always", "Common", "Uncommon", "Rare" or "Very rare", based on the number in the first (and only) parameter. For example:

{{DetermineRarity|50}}

would produce "Uncommon", as 1/50 is considered uncommon.

Usage

Primarily used with {{DropsLine}} to dynamically output a different rarity when the drop rate is varied. As an example, revenants share the same loot but it is more common from higher levelled monsters, as documented in {{Revenants/Drops}}.