Template:CombatStyles/doc

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This is the current revision of this page, as edited by Alex (talk | contribs) at 22:14, 11 October 2024 (Created page with "{{Documentation}} ==Usage== <pre> {{CombatStyles | <!-- The first unnamed parameter determines the combat style of a weapon. --> |speed = <!-- The base attack speed of a weapon. This value is identical to the one used in {{Infobox Bonuses}}. --> |attackrange = <!-- The base attack range of a weapon. This value is identical to the one used in {{Infobox Bonuses}}. --> }} </pre> ==Quick copy== <code><nowiki>{{CombatStyles||speed=|attackra..."). The present address (URL) is a permanent link to this version.

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This is a documentation subpage for Template:CombatStyles.
It contains usage information, categories, and other content that is not part of the original template page.
Template:CombatStyles invokes function main in Module:CombatStyles using Lua.

Usage

{{CombatStyles
|                  <!--  The first unnamed parameter determines the combat style of a weapon. -->
|speed           = <!--  The base attack speed of a weapon. This value is identical to the one used in {{Infobox Bonuses}}. -->
|attackrange     = <!--  The base attack range of a weapon. This value is identical to the one used in {{Infobox Bonuses}}. -->
}}

Quick copy

{{CombatStyles||speed=|attackrange=}}

Details

Possible values for the first field are listed below. See Weapons/Types for a full overview.

  • 2h Sword
  • Axe
  • Banner
  • Bladed Staff
  • Blaster
  • Bludgeon
  • Blunt
  • Bow
  • Bulwark
  • Chinchompas
  • Claw
  • Crossbow
  • Gun
  • Pickaxe
  • Polearm
  • Polestaff
  • Powered Staff
  • Salamander
  • Scythe
  • Slash Sword
  • Spear
  • Spiked
  • Stab Sword
  • Staff
  • Thrown
  • Unarmed
  • Whip

Examples

{{CombatStyles|Bow|speed=4|attackrange=9}}

Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
AccurateStandardAccurate4 ticks (2.4s)9 tilesRanged Hitpoints+3 Ranged
RapidStandardRapid3 ticks (1.8s)9 tilesRanged HitpointsNone
LongrangeStandardLongrange4 ticks (2.4s)10 tilesRanged Defence Hitpoints+3 Defence

{{CombatStyles|Gun|speed=varies|attackrange=varies}}

Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
Aim and FireNoneNoneVariableVariableNoneNone
KickCrushAggressiveStrength Hitpoints+3 Strength

{{CombatStyles|Unarmed|speed=No|attackrange=None ????}}

Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
PunchCrushAccurateN/AN/AAttack Hitpoints+3 Attack
KickCrushAggressiveStrength Hitpoints+3 Strength
BlockCrushDefensiveDefence Hitpoints+3 Defence

{{CombatStyles|Polestaff}}

Combat styleAttack typeWeapon styleExperienceLevel boost
BashCrushAccurateAttack Hitpoints+3 Attack
PoundCrushAggressiveStrength Hitpoints+3 Strength
BlockCrushDefensiveDefence Hitpoints+3 Defence

Template data

Show/hide template's data

The following information is used by extensions and applications, such as VisualEditor, to help users implement this template onto pages. Please ensure that it is up-to-date.

Displays the available combat options of a weapon and formats its attack speed and range

Template parameters

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Combat style1

The combat style of the weapon, categorised by available combat options

Stringrequired
Attack speedspeed

Base attack speed of a weapon, in ticks

Numbersuggested
Attack rangeattackrange

Base attack range of a weapon, in game tiles

Numbersuggested