Raids (Chambers of Xeric) Guide
Raids (ChamberChambers of Xeric) In depth Guide
Introduction
For Many players the endgame is to acquire the best gear, complete collection logs, and conquer the entirety of PVM. In order to reach this goal however, you will at some point have to take on the challenge that is the Chambers of Xeric. Whether it be to acquire the fabled Twisted Bow or to make a profit, you will find plenty of challenge within. Let's get started learning how to deal with this terrifying dungeon!
What is a Raid?
A Raid is a team-based minigame in which players can either join together, or go solo, to conquer multiple bosses before finally killing one massive boss to attain loot.
Requirements
Before we delve in any further I think it's best that I share some requirements that I believe to be essential before truly grinding out raids. You can obviously do them with less stats or worse gear; however, doing so would not be efficient and you would be before off getting those levels or the gear beforehand. Furthermore, I play a UIM and so this will be a guide centered on both regular players and Ironman Alike. I will not be focusing on how to attain the gear mentioned, nor the skills, look at other guides or ask help in game on how to reach those levels/get that gear.
STATS:
Attack: 75
Strength: 75
Defence: 75
Prayer: 75
Magic: 86
Range: 75
(Ironman) Herblore: 38 (prayer pots) or 63 (super restores)
(Ironman) Cooking: 80 (for shark)
GEAR/INVENTORY SETUP:
The following gear recommendations are included for you to look over and see what players typically use. As far as first getting into raids it is understood that you will not have a twisted bow or a scythe of vitur (usually) and as such a Toxic Blowpipe is the BARE MINIMUM for Raids. You can use it for just about every boss to include Olm (reference specific boss guides below for specifics). Furthermore, for any fights that you may need to use melee for, and you dont have a scythe, bring your best melee setup that you have at the time.
Also NOTE: Serpentine helm, Magma Helm, or Tanzanite helm are HIGHLY RECOMMENDED. These mitigate a lot of damage from Olm's venom attacks. If you do not have one bring an antidote potion or two.
RANGE (MINIMUM)
RANGE (RECOMMENDED)
MELEE (RECOMMENDED)
INVENTORY SETUP (EXAMPLE):
Note: I am a UIM so my inventory includes a looting bag but everything else is pretty standard.
You want to have:
a range/melee switch
Prayer potions/Super restores
Decent Food
Double Damage pot (not needed but recommended)
and runes for barrage spell (best you can use. I have runes for blood barrage in the picture)
optional: antidote potion, mage gear (not worth space imo. you hit magic alot even in full tank gear.)
Your First Raid
GREAT! You have your stats, your gear, and your inventory all set up. Next, you will want to know some basic info before you start your first raid. Firstly, When you raid you will fight 3 rooms of enemies/bosses before a final fight that will always be OLM. After you beat Olm you get a single reward from the drop table, then you are finished with that raid. Secondly, Raiding solo or in a team does change the way drops work. Note that Alex is currently close to changing team raid drop rates and how that works so I will only be talking about Solo Drop rates. The functionality remains the same so far for team to solo except that Olm's head gets an extra 500hp per person. Other than that team vs solo raids are exactly the same.
JUST NOTE:
Solo raids have a higher INDIVIDUAL CHANCE of an item (meaning you get it yourself rather than someone else)
Team raids have a higher LIKELIHOOD OVERALL for there to be an item drop amongst you and your team members. Not that you will get the item, it may be your teammate of course.
With that in mind decide on whether you want to be in a team or solo, then you can start.